Hi! I’m Santiago J. Zurita.

I am a Visual Effects Artist and 3D Generalist dedicated to the art of digital storytelling. With a technical foundation built in Houdini, Maya, Nuke, and Unreal Engine, I specialize in creating immersive environments and impactful visuals that elevate the narrative experience.

My approach combines the precision of a technical artist with the eye of a traditional artist. Whether I am developing complex procedural simulations in Houdini or crafting real-time worlds in Unreal, my focus remains on Lighting and Look-Deven, ensuring every frame feels intentional, atmospheric, and grounded in its own reality.

Having navigated the unique pipelines of game development, commercial production, and 3D animation, I pride myself on my versatility. I thrive in collaborative environments where the goal is to push the boundaries of what is possible, delivering high-fidelity visuals that resonate with audiences across every platform.